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From: Daniel <me@sc1f1dan.com>
Newsgroups: rec.arts.startrek.misc,rec.arts.startrek.fandom,rec.arts.sf.tv,rec.arts.tv,can.arts.sf
Subject: Re: AI/LLM reviews of STNG - Night Terrors
Organization: Newshosting.com - Highest quality at a great price! www.newshosting.com
Date: Fri, 29 Aug 2025 08:42:37 -0700

doctor@doctor.nl2k.ab.ca (The Doctor) writes:

> AI/LLM Reviews of  Star Trek The Next Generation - Night Terrors 
>
> Google Gemini
>
> Plot Synopsis
> The Enterprise discovers a derelict Federation starship, the USS
> Brittain, and finds its crew all dead, seemingly having killed each
> other in a mass suicide. The Enterprise is trapped in the same cosmic
> anomaly, a "null space" where all energy and sensory input is cut off,
> causing them to suffer from extreme psychological distress.
>
> The crew begins to experience vivid nightmares, hallucinations, and
> paranoia. The lack of REM sleep and the constant feeling of being
> watched take a heavy toll. Deanna Troi, in particular, is hit hardest
> by the effects, as her empathic abilities are amplified and she begins
> to see disturbing visions and hear a disembodied voice repeating a
> single, alien phrase: "Eyes in the dark. One in the dark. Two in the
> dark."
>
> The crew realizes they are not alone. Another starship, also trapped
> in the null space, is sending out telepathic signals. These signals
> are the source of the crew's distress and the strange phrase Troi is
> hearing. With the help of the other ship's signals and the guidance of
> the mysterious voice, the Enterprise crew devises a plan to use a
> reverse polarity tachyon beam to push both ships out of the null
> space. The episode concludes with both ships escaping, and the crew's
> sanity returning to normal.
>
> Strengths
> Effective Horror Atmosphere: The episode successfully creates a tense
> and claustrophobic atmosphere. The slow descent into madness for the
> crew is genuinely unsettling. The use of nightmares and hallucinations
> is well-executed and adds to the feeling of dread.
>
> Troi's Arc: This is a strong episode for Deanna Troi. We see her
> pushed to her limits, and her empathic abilities are both a curse and
> a key to solving the crisis. Her hallucinations and the alien phrase
> she hears are the central mystery of the plot.
>
> The Puzzles: The plot feels like a classic mystery, with the crew
> having to piece together clues from the dead crew of the Brittain and
> Troi's nightmares to understand their predicament.
>
> Weaknesses
> Disappointing Conclusion: The resolution is somewhat
> underwhelming. The "solution" of firing a reverse polarity tachyon
> beam feels a bit like a technical gimmick, and the origin of the alien
> signal is never fully explored. The mystery is resolved with a
> technical fix rather than a satisfying narrative reveal.
>
> Underdeveloped Plot: While the concept is strong, the execution feels
> a bit thin. The episode could have spent more time developing the lore
> behind the null space and the other alien ship.
>
> Overall Impression
> "Night Terrors" is a decent episode that serves as a tense
> psychological thriller. It has a great premise and effectively uses
> horror elements, but the lack of a satisfying narrative resolution
> prevents it from being a top-tier episode. It’s an interesting watch
> for its unique tone and focus on Troi, but the ending feels a little
> anticlimactic.
>
> Rating: 7/10
>
> ChatGPT
>
>
> Here’s a comprehensive review of **“Star Trek: The Next Generation
> — *Night Terrors***†(Season 4, Episode 17), drawing on the
> transcript and a variety of critical and fan insights:
>
> ---
>
> ## Episode Summary
>
> The USS Enterprise discovers the USS Brittain, adrift and with its
> entire crew dead from apparent suicide. Among the corpses, only a
> catatonic Betazoid named Hagan survives. Soon, the Enterprise crew
> starts suffering from severe REM sleep deprivation: hallucinations,
> paranoia, and emotional breakdowns set in. Data, who doesn’t require
> sleep, partners with Counselor Troi—who alone is still dreaming—to
> unravel the mystery. Eventually, they realize another ship trapped in
> the same Tykén’s Rift is trying to communicate via Troi’s dreams,
> and the solution involves venting hydrogen to create an energy burst
> that frees them both.
> ([Den of Geek][1], [Thoughts From the Mountain Top][2], [Wikipedia][3])
>
> ---
>
> ## What Works
>
> * **Atmosphere of Tension and Horror**
>   The episode creates a uniquely eerie mood for TNG, with
> sleep-deprived crewmembers awakening to escalating
> paranoia—especially the chilling morgue hallucination of corpses
> rising.
>   ([Jammer's Reviews][4], [Wikipedia][3], [Late to the Game Blog][5])
>
> * **Strong Central Concept**
>   Exploring cognitive collapse through the lens of sleep deprivation
> and alien communication is both inventive and unsettling. It showcases
> TNG’s ability to play with horror tropes within its sci-fi
> framework.
>   ([Late to the Game Blog][5], [Wikipedia][3])
>
> ---
>
> ## Weaknesses
>
> * **Unconvincing Dream Sequences**
>   Many critics found Troi’s dream visuals—flashing through green
> voids while calling out “where are you?â€â€”visually and
> emotionally underwhelming, bordering on silly.
>   ([Jammer's Reviews][4], [Den of Geek][1], [Thoughts From the Mountain Top][2])
>
> * **Narrative Gaps and Pacing Issues**
>   The resolution—needing hydrogen to force an escape—felt
> contrived to some. Plus, the episode's pacing dragged, often feeling
> stretched by filler rather than focused tension.
>   ([Jammer's Reviews][4], [Thoughts From the Mountain Top][2], [Den of Geek][1])
>
> ---
>
> ## Reception & Rankings
>
> * **Positive Notes on Horror Impact**
>   Den of Geek notes its disturbing imagery—particularly from the
> morgue scene—and ranks it among Trek’s more frightening episodes.
>   ([Wikipedia][3], [Den of Geek][1])
>
> * **Mixed Critical Consensus**
>   On one hand, *The A.V. Club* praises the episode’s ambition in
> fulfilling sci-fi expectations, even while noting it doesn’t offer a
> grand finale twist.
>   ([Wikipedia][3])
>   On the other, some rankings place it among the weaker TNG episodes,
> pointing to its uneven execution.
>   ([Wikipedia][3])
>
> * **Fan Commentary Reflects Division**
>   Fans are torn: some find it a creepy and memorable horror outing,
> while others criticize the dream sequences and lack of narrative
> finesse.
>   ([Jammer's Reviews][4], [IMDb][6], [Late to the Game Blog][5])
>
> ---
>
> ## Final Rating: **7 / 10**
>
> **Verdict:** *Night Terrors* is a bold, atmospheric experiment for
> *TNG*, doubling down on sleeper horror within a Star Trek context. Its
> strengths lie in unsettling visuals and psychological dread—uncommon
> for the series. However, the undercooked dream imagery and narrative
> thinness dilute its effectiveness. At its best, it's a creepy
> standout; at its weakest, it’s a drawn-out oddity.
>

Interesting, using a llm to review a 30+ year old episode, an era where
shows weren't serialized like they are today.

how do you develop lore for a 40 minute episode?