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From: doctor@doctor.nl2k.ab.ca (The Doctor)
Newsgroups: rec.arts.startrek.misc,rec.arts.startrek.fandom,rec.arts.sf.tv,rec.arts.tv,can.arts.sf
Subject: AI/LLM reviews of ST - DS9 - If Wishes were horses
Date: Wed, 5 Nov 2025 16:11:21 -0000 (UTC)
Organization: NetKnow News

AI/LLM Review Star Trek - Deep Space Nine - If Wishes were horses 

Google GEmini

A mysterious anomaly appears near Deep Space Nine. Soon after, the crew begins experiencing odd occurrences: a legendary 20th-century baseball player named Buck Bokai materializes in Sisko's quarters, Doctor Bashir finds himself charmingly pursued by a woman he created in his mind, Jadzia Dax is menaced by characters from her favorite novels, and Chief O'Brien is distracted by miniature, hostile alien soldiers.

Captain Sisko and Commander Dax investigate the anomaly and determine that a non-corporeal, energy-based lifeform is responsible. This entity is feeding on the crew's vivid thoughts and imagination, manifesting them physically as a form of playful interaction. Sisko must find a way to communicate with the entity and convince it to leave before the imaginative dangers become too real and threaten the station.

Strengths

Sisko's Emotional Anchor: The best part of the episode is the manifestation of Buck Bokai, Sisko's personal hero. This fantasy figure ties directly into Sisko's relationship with his late wife, Jennifer, and his deep connection to the classic game of baseball, providing a small, genuine moment of character depth amidst the chaos.

The Power of Imagination: The episode successfully conveys the philosophical point that human imagination and the fantasies we hold are powerful, sometimes volatile things.

A Fun, Low-Stakes Diversion: As a lighter, bottle-style episode, it provides a break from the heavy political and moral drama typically associated with DS9's Bajoran/Cardassian arc.

Weaknesses

Inconsistent Tone: The episode struggles to balance the genuinely unsettling nature of the entity with the sheer silliness of the manifestations, particularly the appearance of Rumpelstiltskin. The tone often verges on the absurd without committing to the humor, making the drama feel less compelling.

Generic Trek Plot: This is a classic "space anomaly makes weird things happen" plot that could have easily been transplanted to the Enterprise. It lacks the Bajoran context, moral ambiguity, or complex interpersonal relationships that quickly defined DS9 as distinct from its predecessor.

Easy Resolution: The conflict is solved primarily through an exposition dump and Sisko logically convincing the entity to leave, rather than through a complex moral or tactical challenge.

Overall Impression

"If Wishes Were Horses" is a harmless, forgettable episode from DS9's fledgling first season. While it offers a nice nod to Sisko's love of baseball and the importance of fantasy, its reliance on a whimsical plot device and a cartoonish manifestation (Rumpelstiltskin) keeps it from rising above standard sci-fi fare. It's an example of the show still finding its unique voice.

Rating: 5.5/10

ChatGPt

Here is a review of ***Star Trek: Deep Space Nine – “If Wishes Were Horses”***, based on the transcript at [http://www.chakoteya.net/DS9/416.htm](http://www.chakoteya.net/DS9/416.htm):

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## 🪐 **Episode Summary**

A mysterious energy phenomenon near Bajor causes the **crew’s thoughts and fantasies to manifest physically** on Deep Space Nine. This leads to:

* **Jake’s storybook character Rumpelstiltskin** appearing in Quark’s bar.
* **Julian Bashir’s romantic dream version of Jadzia Dax** becoming real and flirtatious.
* Sisko’s baseball hero **Buck Bokai** showing up to chat and reminisce.
* Odo being confronted by **a mob of angry villagers** who represent the station’s fear of him.

At first, these manifestations are humorous and chaotic. But matters turn serious when a **huge anomaly** threatens to destroy Bajor. The crew eventually learns that the appearances are caused by **non-corporeal alien beings**, who are testing humanoid imagination as a form of communication. Once the test is complete, everything disappears harmlessly.

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## 💭 **Analysis**

This is one of DS9’s **early, lighter episodes**, before the show fully commits to its darker, serialized identity. It plays more like **TNG Season 1–style whimsy** — strange events, harmless chaos, lots of metaphysical theorizing.

### What Works

* **Character Insight:**
  The fantasies tell us something about each character:

  * **Sisko** longs for things he’s lost — time, happiness, normalcy.
  * **Jake** still lives in childhood imagination.
  * **Bashir** is insecure and romanticized.
  * **Odo** fears how others see him and hates being out of control.

* **Buck Bokai and Sisko’s scenes** are surprisingly warm, giving Sisko emotional grounding early in the series.

* The episode aims to explore **imagination as a universal language**, which is a very Star Trek concept.

### What Doesn’t Work

* The **tone is uneven** — bouncing between silly comedy and galaxy-ending stakes.
* **Rumpelstiltskin** feels too cartoonish for DS9’s more grounded emotional tone.
* The ending is another **“mysterious aliens disappear and everything resets”** solution, which feels anticlimactic.

This is an episode that feels like DS9 is still **figuring out what kind of show it wants to be**.

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## ⚖️ **Themes**

| Theme                            | Representation                                             |
| -------------------------------- | ---------------------------------------------------------- |
| The power of imagination         | Alien beings learn through dreams and invention.           |
| Inner desires vs. responsibility | Characters confront what they want vs. what they can have. |
| Identity and perception          | Odo wrestles with how others see him.                      |

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## 🌟 **Standout Moments**

* Sisko quietly playing catch with Buck Bokai — **simple, human, touching**.
* Quark attempting to use the phenomenon for business gain (of course).
* Kira threatening a manifestation with a phaser immediately — perfect Kira energy.

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## 🖖 **Final Rating**

**6 / 10**

**Why?**
A pleasant but uneven early DS9 bottle episode. It has heart and some good character insights, but the comedic elements don’t always blend smoothly with the dramatic tension. Not bad, but not essential — more “curiosity piece” than classic.

**Verdict:**
Worth watching once, mainly for Sisko’s scenes and early character development — but DS9 will **soon grow far stronger and deeper** than this.
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